Californication TV ShowCalifornication is a TV show that started on Showtime back in 2007 about an author that moved from New York to California because one of his books was turned into a movie.  The main characters are as follows (taken from Wikipedia):

Character Name Actor/Actress Name About Character
Henry “Hank” Moody David Duchovny an erratic but esteemed writer who frequently becomes embroiled in bizarre, scandalous situations
Karen Van Der Beek Natascha McElhone is Hank’s long-term, on-and-off girlfriend and mother of his daughter. She is an interior designer and an architect
Rebecca “Becca” Moody Madeleine Martin is Hank and Karen’s daughter
Charlie Runkle Evan Handler is Hank’s agent and best friend
Marcy Runkle Pamela Adlon is Charlie’s wife/later ex-wife/wife again, with whom she has a son, Stu

I could break this down roughly what happens season by season, but there are websites and pages aplenty that already do that, so I’m going to give you a rough synopsis of what happened over seven (7) seasons and try to give you an idea of my feeling about this TV show.

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Trip To USA 2014 – Part 4

Don’t forget to read Trip To USA 2014 – Part 1, Trip To USA 2014 – Part 2, and Trip To USA 2014 – Part 3.

So far, I have talked about my flight to the States, Eric picking me up, Getting Seeing my buddies Frank and Kirk again, getting Bretney a guitar and taking Bretney and Ricky miniature golfing for their first time.  It’s been a good trip so far.

DenaOn Friday, Dena arrived from New York, which was great.  I get to see her as much as I get to see my kids, and I talk to her less, sadly.  She got a room, and we hung out for a little bit and got caught up.  On Saturday, Dena, Ricky and I went to breakfast at the diner.  This actually reminded of me when we were kids and we would go to breakfast at local diners when my parents were in softball tournaments or I was in a hockey tournament.  Some really great memories there.

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Magic 2015: Duels of the Planeswalkers

The game’s tagline reads, “Hunt bigger game,” but the hunting grounds aren’t as good as last year

I’m a big Magic: the Gathering fan. Many moons ago, I collected the cards and frequented a comic shop to test my mettle against dozens of other players. Today, you hear the derogatory term “pay to win” being tossed around quite a bit in gaming circles, but let me tell you: Magic was solidly–and still is today–a “pay to win” game. You need the good cards to compete, and you have to either open lots of packs to get them, or purchase them from others. One of the saving graces of the video game adaptations of the venerable collectible card game (CCG), including the excellent 1997 Shandalar game and previous versions of Stainless Games’ Duels of the Planeswalkers series, is that there was a single buy-in for a complete experience. Unfortunately, that ended with this year’s game.

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